go

Verified·Scanned 2/18/2026

Write reliable Go code avoiding goroutine leaks, interface traps, and common concurrency bugs.

from clawhub.ai·v03d5732·4.1 KB·0 installs
Scanned from 1.0.0 at 03d5732 · Transparency log ↗
$ vett add clawhub.ai/ivangdavila/go

Goroutine Leaks

  • Goroutine blocked on channel with no sender = leak forever — always ensure channel closes or use context
  • Unbuffered channel send blocks until receive — deadlock if receiver never comes
  • for range on channel loops forever until channel closed — sender must close(ch)
  • Context cancellation doesn't stop goroutine automatically — must check ctx.Done() in loop
  • Leaked goroutines accumulate memory and never garbage collect

Channel Traps

  • Sending to nil channel blocks forever — receiving from nil also blocks forever
  • Sending to closed channel panics — closing already closed channel panics
  • Only sender should close channel — receiver closing causes sender panic
  • Buffered channel full = send blocks — size buffer for expected load
  • select with multiple ready cases picks randomly — not first listed

Defer Gotchas

  • Defer arguments evaluated immediately, not when deferred function runs — defer log(time.Now()) captures now
  • Defer in loop accumulates — defers stack, run at function end not iteration end
  • Defer runs even on panic — good for cleanup, but recover only in deferred function
  • Named return values modifiable in defer — defer func() { err = wrap(err) }() works
  • Defer order is LIFO — last defer runs first

Interface Traps

  • Nil concrete value in interface is not nil interface — var p *MyType; var i interface{} = p; i != nil is true
  • Type assertion on wrong type panics — use comma-ok: v, ok := i.(Type)
  • Empty interface any accepts anything but loses type safety — avoid when possible
  • Interface satisfaction is implicit — no compile error if method signature drifts
  • Pointer receiver doesn't satisfy interface for value type — only *T has the method

Error Handling

  • Errors are values, not exceptions — always check returned error
  • err != nil after every call — unchecked errors are silent bugs
  • errors.Is for wrapped errors — == doesn't work with fmt.Errorf("%w", err)
  • Sentinel errors should be var ErrFoo = errors.New() not recreated
  • Panic for programmer errors only — return error for runtime failures

Slice Gotchas

  • Slice is reference to array — modifying slice modifies original
  • Append may or may not reallocate — never assume capacity
  • Slicing doesn't copy — a[1:3] shares memory with a
  • Nil slice and empty slice differ — var s []int vs s := []int{}
  • copy() copies min of lengths — doesn't extend destination

Map Traps

  • Reading from nil map returns zero value — writing to nil map panics
  • Map iteration order is random — don't rely on order
  • Maps not safe for concurrent access — use sync.Map or mutex
  • Taking address of map element forbidden — &m[key] doesn't compile
  • Delete from map during iteration is safe — but add may cause issues

String Gotchas

  • Strings are immutable byte slices — each modification creates new allocation
  • range over string iterates runes, not bytes — index jumps for multi-byte chars
  • len(s) is bytes, not characters — use utf8.RuneCountInString()
  • String comparison is byte-wise — not Unicode normalized
  • Substring shares memory with original — large string keeps memory alive

Struct and Memory

  • Struct fields padded for alignment — field order affects memory size
  • Zero value is valid — var wg sync.WaitGroup works, no constructor needed
  • Copying struct with mutex copies unlocked mutex — always pass pointer
  • Embedding is not inheritance — promoted methods can be shadowed
  • Exported fields start uppercase — lowercase fields invisible outside package

Build Traps

  • go build caches aggressively — use -a flag to force rebuild
  • Unused imports fail compilation — use _ import for side effects only
  • init() runs before main, order by dependency — not file order
  • go:embed paths relative to source file — not working directory
  • Cross-compile: GOOS=linux GOARCH=amd64 go build — easy but test on target