godot-plugin
⚠Review·Scanned 2/18/2026
This skill provides OpenClaw tools to control the Godot Editor, exposing 30 tools for scene, node, input, debug, and editor control. It instructs running ./scripts/install-extension.sh, cloning https://github.com/TomLeeLive/openclaw-godot-skill.git, and installs files into ~/.openclaw/extensions/godot, which modifies the local OpenClaw extensions.
from clawhub.ai·vd0155aa·21.0 KB·0 installs
Scanned from 1.2.2 at d0155aa · Transparency log ↗
$ vett add clawhub.ai/tomleelive/godot-pluginReview findings below
🦞 OpenClaw Godot Skill
TL;DR: Vibe-code your game development remotely from anywhere! 🌍
한줄요약: 이제 집밖에서도 원격으로 바이브코딩으로 게임 개발 가능합니다! 🎮
Companion skill for the OpenClaw Godot Plugin. Provides AI workflow patterns and gateway extension for Godot Editor control.
Installation
# Clone to OpenClaw workspace
git clone https://github.com/TomLeeLive/openclaw-godot-skill.git ~/.openclaw/workspace/skills/godot-plugin
# Install gateway extension
cd ~/.openclaw/workspace/skills/godot-plugin
./scripts/install-extension.sh
# Restart gateway
openclaw gateway restart
What's Included
godot-plugin/
├── SKILL.md # AI workflow guide (30 tools)
├── extension/ # Gateway extension (required)
│ ├── index.ts
│ ├── openclaw.plugin.json
│ └── package.json
├── scripts/
│ └── install-extension.sh
└── references/
└── tools.md # Detailed tool documentation
Components
| Component | Purpose | Location |
|---|---|---|
| Gateway Extension | Enables godot_execute tool | ~/.openclaw/extensions/godot/ |
| Skill | AI workflow patterns | ~/.openclaw/workspace/skills/godot-plugin/ |
| Godot Plugin | Godot Editor addon | openclaw-godot-plugin |
Quick Verify
# Check extension loaded
openclaw godot status
# Check skill available
ls ~/.openclaw/workspace/skills/godot-plugin/SKILL.md
Requirements
- OpenClaw 2026.2.3+
- OpenClaw Godot Plugin in Godot
License
MIT License - See LICENSE